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  • Get Set For Some Galactic Puzzle Solving With Galaxy Express

13th March 2011

Get Set For Some Galactic Puzzle Solving With Galaxy Express

arctic empireI gained early access to Arctic Empire’s latest game, Galaxy Express, which has now launched in the iTunes App Store. This latest release is a puzzle game that features main character Jonathan Rowe, whose task is to deliver Galaxy Express Title Screenpackages to the many planets sprinkled throughout the galaxy. He has a cranky boss named Mr. Bluckerman and a cheeky robotic assistant named Kim-Bot. As the game progresses, you are introduced to enemies who are trying to interfere with the smooth flow of courier activities in outer space. First you encounter a former childhood acquaintance who has embraced the pirating way of life – hopefully you are able to successfully fend him off this time, but you know he’ll be back for more, because pirates don’t like to admit defeat, and he’s going to bring friends.

You will also need to out-maneuver The Enemy – nasty little spaceships that will cause your ship to blow up on impact. Some puzzles require that you alter your own course, while others require altering that of The Enemy and still others require a combined solution. As the levels get progressively harder and you run into little obstacles like cannons, you will be thankful that there is no instant death time-limit nor a limit on the number of lives you have. Some puzzles will take a lot of hit and miss (remember, in the case of The Enemy, miss is a good thing) in order to figure out their solutions. I’ve also discovered that even though some puzzles seem really complicated, the solution is usually very, very simple – these will often bring on a *facepalm* moment Galaxy Express Puzzleswhen you realize how simple that particular puzzle really was. Well you might not, but I have.

The first 30 levels of the game are available for free, but you can unlock a further 75 levels with a $2.99 USD in-app purchase, and I recommend unlocking the additional levels if you are a puzzle addict, because they will challenge you right to the end. Upgrading to the full version also means you will receive all future game updates and any new puzzles the studio creates. On the start screen you will also see that the studio is planning on giving players the ability to build their own levels with an in-game level builder, as well as bonus levels.

Galaxy Express is compatible with the iPhone, iPod Touch (it works well on my 2nd gen model) and the iPad, providing you are running iOS 4.1 or newer. The graphics are of good quality, and you do have the option of skipping the 2D retro-styled story screens, not that I would recommend this as several of them contain important information on how to combat the enemies. If you do need to look for a tutorial, all of those levels are marked with a “T” which makes things a tad easier as they explain the new game mechanics you will encounter.

The audio and soundtrack for the game are of good quality and not the least bit irritating. That said, you do not need the sound enabled to play the game, and while Galaxy Express has been configured for low battery usage, being able to turn off the audio eases battery use just a little bit more. The controls for the game are very easy to understand and use. You can also set the speed with which your ship will move through the puzzle – just Galaxy Express Charactersremember that all of The Enemy ships, cannonballs and other interferences will move at the same speed as you – so other than navigating the puzzle faster, there isn’t really any advantage.

The developers have also added the ability to share puzzle solutions via email, Facebook and Twitter, and you can also ask for help via this same method if you’re really, really stuck. I personally haven’t used these options for sharing or asking for help, but they are nice additional features for the game. There is no scoring system, so you are not competing for ownership of a leaderboard, however if you’re playing against friends, you can always see who can solve the puzzle first simply by solving, sharing the solution and see who posted it first. The only challenge feature I’d like to see added is a time-keeper – not to penalize a player for not solving a puzzle in time, but to keep track of how quickly the player can solve the puzzle, thereby opening the challenge of beating one’s personal times.  That said, even if you’ve solved the puzzles, Galaxy Express does have a good replayability factor.

Overall, I give Galaxy Express a 9.5 out of 10 – if there had been a personal timekeeper and if the toolbar were movable (for those of us who are left-handed), it would have earned a full 10 – although these two features are not game-breakers for me.  I can still easily access the toolbar for what I need to do in order to play the game, it’s a personal preference.

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11th March 2011

Games For Rainy Days

Last Chance: Registration for the Great Canadian Appathon closes at 5pm tonight.

IUGOLast week during IUGO’s GDC Smartphone Summit Session, their VP of Biz Dev, Sarah Thomson, announced IUGO’s latest social game venture; Sunshine Cruise Lines. IUGO’s first social title, Lil’ Sunshine_ContinentViewPirates (published by Capcom Mobile), launched in November 2010 and was a breakout success earning accolades from users, critics and fellow industry colleagues alike. Lil’ Pirates went on to win Pocketgamer’s best FREEmium title of 2011.

Having proved their chops as a solid social game developer, IUGO plans to launch several social titles during the course of 2011/2012. “Lil’ Pirates was a great experience for us,” enthuses Thomson. “We saw that we could build a unique experience that users loved. It was amazing to see how “into” the game players got. On top of that, the game was monetizing really well solely from virtual items, which was a testament to our design strengths as a studio,” Sarah adds.

“Now, with Sunshine Cruise Lines, the team is super excited to build a game around a theme that appeals to Sunshine-ShipViewvirtually everyone: Travel,” offers Thomson. Setting sail later this Spring/early Summer of 2011, Sunshine Cruise Lines is a FREEmium game in which players manage their own cruise ship while traveling the world. “There is so much we can do with this theme,” she explains. “This is an opportunity for us to play on users’ imaginations while having the world at their fingertips. Players will find the game familiar and easy to play as we’ve kept a foundation of tried and true mechanics. But the team has been really amped to try new things in Cruise,” alludes Sarah. “With Cruise players will enjoy a more dynamic environment that encourages experimentation. Players will have a number of different options for how to make their cruise ship unique, while offering deeper social interaction. The team is focused on making every facet of the Cruise experience special and fun from the art style, the UI, the audio to how they all tie in and enhance each other. We can’t wait for people to play our game!”

frima studioDon’t get caught dead in that island wear, it’s so last season! Quebec’s Frima Studio and SFO’s Bolt Creative have announced that the Pygmies of Pocket God on Facebook have arrived dressed to impress with Episode IV: Dressed to Kill. This latest addition to the Pocket God world introduces new items, including St. Patrick’s Day accessories, as well as a new dance taking the island by lightning storm.PocketGod Dressed To Kill

Since its debut in December 2010, the Facebook version of Pocket God has grown exponentially and is attracting more players every month. More than 40 million loyal, unquestioning Pygmies have met their demise over that time, with two million of those being sacrificed by volcano alone (that’s approximately the same amount of people who visit Pompeii every year – coincidence?). Another two million sacrifices can be attributed to friends on Facebook sacrificing other friends in a host of brutal and irreverent ways, including electrocution, shark attack, venus fly traps, tornados, tar pits, and more! What good is a friend if you can’t sacrifice them every once in a while?

The new updates for Dressed to Kill include:

• All New Customizations: Fans have been waiting for the chance to dress up their Pygmies and the time has come! Pygmies can now be customized in a variety of ways, including wearing t-shirts, bow ties, life jackets (no worries, they won’t actually work), an oh-so-taboo censor bar, and more!PocketGod Customizer
• All New YPDA (Youth Pygmy Devotee Association) Dance: It’s fun to hang with the Y-P-D-A! Even though the Pygmies constantly meet death, it doesn’t dampen their spirits, and they’re now prepared to show the world their latest dance craze. Go ahead and join in already, we swear no one is watching!
• St. Patrick’s Day-themed Items: For the Pygmy leprechaun in all of us, players can now customize their favorite faithful followers with holiday-themed items such as clover hair ties and fashionable green suspenders to hold that grass skirt up. Players can also do a little jig with the new St. Patrick’s Day dance. All holiday-themed content is available for a limited time.
• Brand New Quests: Of course, we have added more quests for all the deities out there looking to bring their sacrifice count to an all-time high.

Stir Fry GamesThe National Lacrosse League, which is comprised of teams from Edmonton, Calgary and Toronto (along with some American teams) has announced that NLL 11, the NLL’s officially licensed video game by Pittsburgh’s Crosse Studio in conjunction with Guelph’s Stir Fry Games, is in development for Lacrosse11release this spring on Xbox 360’s Indie Game Channel.

The game will feature all ten NLL teams and the league’s 230 players, a completely new game engine, franchise mode, player statistics, celebrations and much more. For the first time, NLL 11 will include fighting in the video game. NLL Lacrosse 2011 will be available on the Xbox 360’s Indie Game Channel and will be priced at $5.00 USD.

While you’re waiting for NLL11 to debut, you could check out Stir Fry’s latest game, Office Brawlers, which is available on Xbox Live Indie Games. You can try it before you buy it, the price is 240 MS Points. Playing as your Avatar, you fight your way through Story Mode with 11 crazy weapons. You can play against your friends either on or off-line. Be the greatest Office Brawler of all time and achieve the highest score by playing in Survival Mode.

[youtube:http://www.youtube.com/watch?v=wgxG-CHPlXE]

What started out as a very small Meetup group for independent developers in the Vancouver area has now become Full Indie. The new group was unveiled to a packed house of over 100 devefull indielopers at Tuesday night’s monthly event for what is now the largest collective for independent game creators in Vancouver.

In May 2010, game developers Jake Birkett and Alex Vostrov founded the aforementioned Meetup group in order to connect with their peers. After only nine meetings with overwhelming event attendance and community input, Jake and Alex agreed that a formal brand, mission and web presence were the next logical steps. The group’s mandate will be to continue with its very successful monthly events which include presentations and networking as well as develop the Full Indie web site as a community-sourced endeavour, with centralized resources to assist indie developers not only in Vancouver, but around the world, with the development, publishing and publicizing of their work.

In keeping with the National Film Board’s commitment to digital production, and reflecting the evolution of National Film Boardaudiences into dynamic participants, the eastern section of the NFB Mediatheque in Toronto is currently being transformed into an interactive hub that will provide new ways to connect with the NFB. Its redesign guided by the principle of engaging and communicating with Canadians, this area of the Mediatheque will soon offer access to , where visitors can check out recent web-based projects via the NFB Interactive portal, the Online Screening Room featuring more than 1,800 streaming films, and news and information about the NFB.

This flexible new space will also be outfitted with ceiling-mounted projectors, floor-to-ceiling screens and a state-of-the-art audio system, providing a venue for innovative new content such as participatory programming and immersive multimedia installations based on NFB online productions. The space will also host exhibits and screenings; its resources will be creatively incorporated into the Mediatheque’s many workshops and camps, and it can be tailored for private event rental. A webcam-enhanced touchscreen will allow the public to further connect with the NFB and record instant feedback on their experience such as film reviews, workshop recommendations and programming suggestions. Visitors will continue to enjoy over 5,500 NFB titles on free digital viewing stations, and services and events at the Mediatheque will not be affected. This new area will open to the public in early April, 2011.

This is a good start, but doesn’t go nearly far enough; I hope that MP Tony Clement will keep the pressure up in regards to telecom pricing in all areas:

CRTCIn response to numerous requests, the Canadian Radio-television and Telecommunications Commission (CRTC) today clarified the form and scope of its proceeding to review wholesale residential high-speed Internet access services, which was launched on February 8, 2011.

Canadians will have an opportunity to share their views at a public hearing starting on July 11th in Gatineau, Que. The CRTC will also hold an online consultation. Details of both the hearing and consultation will be announced shortly.

Although the scope of the proceeding will not be limited to reviewing usage-based billing proposals, the CRTC intends to focus on issues such as:

  • usage-based charges, whether aggregated between the Small Internet service providers (Small ISPs) or applied to each Small ISP
  • usage-based charges driven by peak traffic periods, and
  • an examination of network capacity and congestion.

The CRTC will not be expanding the scope, as requested by several parties, to include the billing practices for retail Internet services. There is no evidence that market forces are not working properly in this unregulated market.

Finally, the CRTC will not review, as was also requested by several parties, the overall regulatory framework for wholesale high-speed Internet access services. The overall framework was not part of the decision that is being reviewed, and it would not be appropriate to initiate such a wide-ranging review within the current proceeding.

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11th March 2011

Canadian Content Initiatives Underway

Telefilm CanadaTelefilm Canada announced today that the agency is embarking on a broad initiative intended to deliver on the primary objective of its new corporate plan: stimulating demand for Canadian content. The underlying principles of its new corporate plan were unveiled by Telefilm’s Chair, Michel Roy, and Executive Director, Carolle Brabant, during the organization’s annual public assembly held last December in Halifax, Nova Scotia.

“Telefilm wants to create a groundswell in favour of Canadian content,” Carolle Brabant reiterated today. “The current success of Canadian films provides an ideal context for achieving this initiative, provided we put the necessary effort behind it. I am delighted that the Canada Media Fund (CMF) is joining us in this major endeavour and that Valerie Creighton has accepted Telefilm’s offer to lead this project.”Canada Media Fund

“This initiative underlines the Canada Media Fund’s expanded mandate for the marketing and promotion of Canadian content. One of the Fund’s strategic objectives is to reward the success of our rich and compelling Canadian ideas, stories and creative content,” stated Valerie Creighton, President and CEO of the CMF. “The initiative will build on past success and explore new and innovative ways to ensure content is more widely accessible and stimulate demand for Canadian stories.”

Brabant and Creighton are of one mind that the time has come to leverage the success and investment in our content. The project will look to industry expertise from the production, broadcast and distribution sectors as well as other agencies to work towards a cohesive strategy that positions Canadian content in the forefront, and that will explore and leverage the opportunities offered by multi-platform digital distribution and social media.

The strategy to be developed will be grounded in the rich cultural and entrepreneurial vitality of Canada’s provinces and territories. Advice and engagement will be sought from the Telefilm staff, industry, elected officials, business as well as other community leaders and influencers in cities and towns throughout the country.

The goal is to establish dynamic public-private partnerships, to generate innovative ideas and locally tailored solutions to improve the visibility of, and demand for all Canadian content: feature film, television and interactive digital media.

In parallel to the work undertaken at the local level, initiatives will also be developed to track, promote and further enable the international success of Canadian film, television and interactive digital media projects, including co-productions, reinforcing the industry’s dual role as the window on the vibrancy of Canadian culture and as a significant driver of the Canadian economy.

“With the launch of this initiative in April 2011, our objective is to further support the expression of Canadian culture by enabling a broader local and international reach of compelling content,” stated Carolle Brabant. “This in turn will provide economic and cultural benefits to Canadians and develop a pride of ownership in the investment, success and impact of Canadian content.”

BC Film CommissionMeanwhile, I recently found out about two BC Film funding opportunities from Toronto digital media business analyst and producer Sasha Boersma. I did reach out to the BC Film for more information than what was available on their web site, but have not yet received a response.

The BC Film’s Digital Media Development Envelope is a one year pilot program created in partnership between British Columbia Film and the BC Arts Council with funding provided by the 2010 Sports and Arts Legacy. The program is intended to provide film or television based entertainment companies with an envelope of money to support a range of eligible interactive digital media activities. The funding is a non-recoupable advance of up to $25,000 and does not require matching funding or market support to trigger eligibility. Applications are reviewed through a competitive, subjective process. Please note that the deadline to apply for this initiative is March 14th, which is Monday. There goes your weekend.

The Interactive Fund is a one year pilot program created in partnership between British Columbia Film and the BC Arts Council with funding provided by the 2010 Sports and Arts Legacy. The program  is intended to support the production of high quality, original, interactive digital media content owned and controlled by BC companies or individuals. The funding is a non-recoupable advance of up to $50,000 and does not require matching funding or market support to trigger eligibility. Applications are reviewed through a competitive, subjective process, and the deadline to apply for this initiative is March 31st, so you have a little more breathing room for this fund.

For more specific information regarding either the Interactive Fund or the Digital Media Development Envelope, please contact Business Analyst Erika Kumar at the BC Film office.

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10th March 2011

March 10th Noon News Round-up

Register Now: The Great Canadian Appathon happens this weekend, don’t miss out on this opportunity for some collaborative learning and great prizes.

Congratulations to our friends over at Greedy Productions – the studio announced this morning that Electric Playground and Reviews on the Run now have an additional slot on CityTV Vancouver and will begin airing from 6-7pm nightly in addition to the 12-1pm & 11pm-12am time slots.

footloose gamesFootloose Games has launched Munchies Lunch, a game that the Cavechild took a look at back Munchies Lunchin December. Munchies Lunch is a puzzle game that involves some quick and clever maneuvering of your characters in order to avoid becoming a monstrous lunch entree for the Hungries, the story’s bad guys. The game’s premise is that you must lead your family away from the dangerous Hungries who are invading your forest dwelling. Travel the world to find safety in the far-away jungles, gathering food and power-ups for your family while eluding those nasty Hungries. Available now for Windows XP,  Vista and Windows 7, you can try the family-friendly Munchies Lunch before you buy it. With the low price tag of only $5.99 and a high replayability factor, Munchies Lunch offers good value for its price.

Additional System Requirements for Munchies Lunch:

CPU: 1 Ghz
Ram: 512 MB
Hard-Drive Space: 150 MB
Video Card: Must support Pixel/Vertex Shader 1.1

Siggraph 2011Most of you already know this, but I’m going to share it anyway. Science fiction novelist, blogger, and technology activist Cory Doctorow has been selected to present one of the keynote presentations at SIGGRAPH 2011, the 38th International Conference and Exhibition on Computer Graphics and Interactive Techniques taking place this August 7th-11th at the Vancouver Convention Centre.

diomaticDi-o-matic is offering a free 85+ minutes masterclass, where viewers will learn many key techniques from modeling to rigging as well as animation using Autodesk 3ds max, MotionBuilder, FBX, Mudbox and Softimage FaceRobot as well as Di-O-Matic Facial Studio, Morph-O-Matic and Maskarad. As an Autodesk Authorized Developer, Di-O-Matic earlier announced that new versions of all Di-O-Matic plugins will be made available shortly after the release of Autodesk’s 3ds max 2012, Maya 2012 and Softimage 2012.

comscorecomScore is pleased to announce the release of the 2010 Canada Digital Year in Review, its annual report on the prevailing digital trends of the past year and their implications for navigating the uncertainties in the year ahead. The report provides a comprehensive overview of the digital landscape in Canada including overall Internet usage, high-growth categories, online advertising, video and search.

* How are Canadians consuming digital media, and how does this compare to other countries?
* Which trends dominated the digital landscape in 2010?
* How does media consumption differ across age and gender segments?
* What trends are we seeing in the social networking space, and what impact does that have on email activity?
* How has digital advertising shifted in the last year, and how has social media played a part?
* Which content categories are serving up the most videos? Who’s watching online video in Canada?
* What is the current state of the search market?
* How will mobile media consumption in Canada stack up against other markets?

pwcNot surprisingly, the key motivator for consumers to pirate films and television programs is the reward of free content. But aside from the traditional reason of price, leading factors also include consumers’ desire for earlier access, a perception that “everyone is doing it” and the explosion of free content available online. This is according to PwC’s new piracy study from its US consumer research program measuring consumer attitudes towards piracy and related behaviours.

At the same time, consumers in Canada are being faced with escalating access fees and the usage based billing debate is ongoing. “Usage based billing if a reality will push consumers back to traditional and payment based methods of consuming content,” says Michael Paterson, a partner in PwC’s Canadian Entertainment & Media group.

Among key findings in the PwC study:

* 81% of the consumers who admit to pirating TV, movie and video content say they will likely continue to do so.
* 40% of those who report “pirating” content via traditional methods said they will probably also pirate on mobile devices within the next six months.
* US$3 for a movie and US$1 for a television show is the maximum amount consumers who admit to pirating are willing to pay to access content.

Combating piracy remains a struggle and a prime concern for entertainment companies – especially with the growing ease at which consumers can now access a variety of content on multiple platforms at their fingertips. Given the proliferation of smart phones, consumers are increasingly using their mobile devices to access the Internet—on average, 35 times per week.

“Mobile piracy is poised to escalate with the proliferation of smartphones, says Paterson. “This will need to be addressed in anti-piracy efforts. There is some good news in sight as consumers expressed concern about potential piracy pitfalls, including poor quality of some content and the possibility of downloading a virus or facing legal trouble.”

funcomFuncom has unveiled a new site design for The Secret World, along with a brand new trailer that offers gamers a unique glimpse into the world, the monsters, the myths, and the gameplay of the much anticipated online game. In ‘The Secret World’ players get to play the character they want to play without being limited to classes or levels, as they adventure through modern-day, real-world locations. No release date has been announced. The game is being co-published together with EA Partners, a division of Electronic Arts Inc.

[youtube:http://www.youtube.com/watch?v=XMnJD7Dt1GY]

“It is truly exciting for us to show gamers just how much freedom they will be able to enjoy in ‘The Secret World’,” says Director and Producer Ragnar Tørnquist. “The video perfectly encompasses the four important pillars of ‘The Secret World’: the modern-day setting, the freeform character progression, the dramatic storyline, and the unique secret society conflict. It feels great to reveal new details on the ‘The Secret World’ as we continue to make strides in the development of the game.”

scoremediaScore Media Inc. and WWE have expanded their partnership with a multi-year agreement that will bring more high-energy WWE entertainment than ever before to fans across Canada. The unprecedented deal builds on Score Media and WWE’s already successful, exclusive television relationship to include online, mobile and VOD rights. In addition, theScore and WWE will work together to bring new original WWE content to Canadians across all platforms.

Canadian Telecom SummitMore than 60 leaders who shape Canada’s ICT industry will speak at the 2011 Canadian Telecom Summit, being held this May 31st – June 2nd in Toronto. The event will include over 15 keynote addresses offering insights into the future of Canadian ICT, examining the services, technologies, consumer & business trends and regulatory & policy initiatives that drive the information economy. This year, in addition to its always popular Regulatory Blockbuster panel, the conference is featuring sessions devoted to:

* LTE: The future of mobile
* Connecting Canadians: Delivering broadband to all
* Wireless Broadband: Our insatiable thirst for spectrum
* Privacy & Security: Guarding information in a transparent world
* Unified Communications: The evolving future of business
* Evolution of Consumer Communications: Compete or collaborate
* Tablets, TVs and Smartphones, Oh My!: The explosion of the multiscreen universe
* Cloud Computing

fairplayFair-Play has launched its new website. An essential reference tool, the site allows both industry people and the public at large to find out more about Fair-Play’s many television products among which are Quebec’s current mega hits Les enfants de la télé and Peut contenir des Rachid. Headlining the company’s latest news and featuring an exhaustive production catalogue, video excerpts, and a Who’s Who of the Fair-Play team, the new site profiles a company founded in 1998 now firmly established in prime time and on the Web.

Television series, variety shows, documentaries, comedy, drama, live performance recordings, public affairs – their catalogue has grown over the years and will continue to expand. As the organization looks forward to producing more entertaining and provocative content, it remains proud of the creative environment it strives to foster for its writers, creators, performers and other colleagues.

canonCanon Canada Inc. has announced the availability of its Cloud Portal software for imageRUNNER ADVANCE software enabling a broad range of Canon imageRUNNER ADVANCE office systems to access Google Docs and Microsoft SharePoint Online cloud-based services directly from the MFP panel. Using its MEAP technology, Cloud Portal for imageRUNNER ADVANCE software is available as a free application that allows users to scan and store paper-based documents directly to the cloud, as well as to print documents stored in the cloud to imageRUNNER ADVANCE office systems.

The Cloud Portal for imageRUNNER ADVANCE software is a server-less, driver-less application that requires no additional hardware to enable direct connection to the cloud via the MEAP application. By facilitating direct integration with leading cloud services, the new application increases end-user flexibility and helps to increase productivity by allowing users to access cloud-stored data from a PC, tablet device or smart phone, and print or share the data with multiple users across locations. To print from the cloud, the Canon Direct Print Kit or the PS Printer Kit needs to be installed on the imageRUNNER office system. Please see the Canon site for full information not covered here.

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10th March 2011

Telus Offers Facebook On Optik

I have mixed feelings about this – I guess in households that don’t have laptops or have to share a PC this might be great, but I seriously don’t need to watch what’s going on on Facebook this closely, and should it become available on Shaw, I highly doubt that I’d use it.

TelusTELUS is giving Western Canadians something new to “Like” about Optik TV. TELUS has introduced a new Facebook application on its Optik TV platform designed to provide customers convenient access to Facebook features and content without missing a second of their favorite TV shows. This innovative application is a Canadian first, and brings a whole new dimension to both TV watching and social media. Through “Share my View”, users are able to post what they’re watching on their Wall, creating a social TV viewing experience that brings their whole friends list into the picture.

“IPTV is the future of television, and with Optik TV the future is here at TELUS. We are committed to enabling a truly connected home, offering new ways for our Optik TV customers to stay connected and multitask while enjoying television, and to that end we plan to launch a number of applications this year,” said David Fuller, Chief Marketing Officer, TELUS. “TV applications are a great example of the power of Internet-enabled TV. This Facebook app brings social networking to the living room – it’s all about making TV viewing a social activity again, in an exciting new way.” Read the rest of this entry »

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10th March 2011

Ontario Advanced Network Turns Up First Operational 100G Network Segment

orionORION, Ontario’s advanced research and education (R&E) network, today turns up its first segment of the network to 100G in production, part of a major technology upgrade to deploy a 100G operational network in Canada and the first R&E network in the world to deploy a 100G production network to support research and education. The upgrade means that Ontario is leapfrogging from a 10G backbone to 100G capacity in key parts of the ORION network.

Last fall, ORION announced the 100G network upgrade project with the selection of Alcatel-Lucent and Cisco Canada to provide the next-generation optical transport and routing equipment, which has recently been installed along the London – St. Catharines link.

The first segment of the network to go live with the 100G provisioning spans 312 kilometres from London to St. Catharines with 3 In-Line Amplifier sites in between. Alcatel-Lucent’s 1830 Photonic Service Switch provision 100G, which uses next-generation coherent technology, transmits 100G over a single DWDM wavelength (single laser).

“This is exciting news for the 1.8 million researchers, faculty, students and innovators in Ontario who have access to ORION,” said Dr. Darin Graham, ORION President and CEO. “Moving from 10G to 100G is a generational leap forward in capabilities and a significant technological milestone. It helps move Ontario to the head of the pack in terms of having an extraordinary backbone in place to support new and innovative ways of enabling advanced research, innovation and scientific discovery.”

The $6.5 million project is made possible with a contribution of $4.8 million from CANARIE, Canada’s advanced research and innovation network, and a further $1.7 million investment from ORION. Read the rest of this entry »

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10th March 2011

SendToNews Offers Distribution Service

sendtonewsI am always happy to find new Canadian companies who offer a service that might make my job of news gathering a little bit easier, and this company does just that. Victoria-based newsroom content delivery service SendtoNews Video Inc. has launched its next generation, cloud-based multi-media distribution service that enables customers to extend the reach of their broadcast quality video content. Founded in 2008 by news veteran Keith Wells, the privately-held SendtoNews service gives every level of content creator immediate and simultaneous access to North American newsrooms from anywhere in the world, as evidenced by current customers, including this news site, and the BC RCMP, the BC Government, Canadian universities, hockey leagues (ECHL and AHL), Rugby Canada, Swimming Canada, the International Triathlon Union.

“Using SendtoNews, we get our video into the hands of the media almost instantly and, more importantly, Global BC Sports Director Squire Barnes and Ida Chong, Minister of Science and Universitiessimultaneously. We have received some extremely positive feedback from newsrooms across Canada” said Inspector Tim Shields, Head of Media Relations for the Royal Canadian Mounted Police in British Columbia.

STN provides a unique business-to-business distribution service for all types of digital content, including high-definition video, photos, text and audio. The platform is powered by high speed file transfer technology that enables file uploads up to 75 times faster than HTTP or FTP protocols. In addition to these services, users can set up personalized news feeds as well as follow companies or representatives, as well as choose to see content from particular countries, provinces, and cities. As I’m only interested in the Canadian digital media industry, I don’t get “foreign” news mixed in with the Canadian news like I do on other press release sites. This makes me very happy. If you are a Canadian company, you should at the very least look into using SendToNews to get your news circulated.

[youtube:http://www.youtube.com/watch?v=yyMe6LWGNKs]

This national rollout of its latest technology follows STN’s success powering the state-of-the-art media distribution system for the British Columbia International Media Centre (BCMC) during the Vancouver 2010 Olympics. More than 1,450 news reporters used STN’s service at the BCMC during the games.

“The 2010 Olympic and Paralympic Winter Games showcased British Columbia to the world,” says Ida Chong, Minister of Science and Universities. “It is fantastic to watch our technology companies benefit from the spotlight that was placed on BC.”

“Catering to the demands of HD video distribution for Vancouver 2010 literally put our technology to the Olympic test,” said SendtoNews Executive Chairman, Art Aylesworth. “We built up to, and are continuing, this SendtoNews Founder Keith Wells with Helijet's Troy McDonald and CHEK TV Sports Anchor Jeff Kingsuccess by providing next generation news distribution services for numerous high-profile clients such as the BC RCMP and various professional sports organizations.”

In today’s media marketplace, television continues to be the most popular source of news. At the same time, rapid growth is occurring in demand for video footage to support new media, Internet and wireless applications, while budget and staffing issues make it increasingly difficult for media outlets to send staff to cover every event.

STN offers free accounts for both content uploaders and newsrooms and a pay-for-performance news distribution model that is entirely unique in the industry, offering a conduit between content creators and newsrooms/assignment editors looking for high quality, newsworthy content to use as part of daily programming. SendtoNews offers its clients the opportunity to share their stories (including one or more HD videos, high resolution photos, audio files, etc.) directly with print, television, radio and online newsrooms by uploading them to the Company’s cloud-based news story management platform. SendtoNews then automatically optimizes the stories for fast preview and easy use by news editors and tracks usage so clients can monitor their local, national and international media coverage.  For more information or to open a fee account go to their website or call toll free 855-590-1991. SendtoNews also offers a Mobile Version and is active on Twitter and Facebook.

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9th March 2011

Revealing History With Museum Secrets

kensingtonBeginning this article has been somewhat like the production staff at Kensington Communications deciding which museums to feature in their first six episode run of Museum Secrets. As Series Producer Steve Gamester told me in a recent interview “choosing the museums was really like an embarrassment of riches, there Steve Gamesterwere so many to choose from.” The team knew that they wanted to include at least one Canadian museum along with other well-known historic icons. Like Kensington, I have a wealth of information for this article, and the challenge has not been in writing it, but in putting it all in context and conveying my impressions of the series without sounding like the avid series fan that I really am.

When I was granted an interview with Steve Gamester, I almost went into panic mode because there were so many things I wanted to ask, but one important lesson from journalism class all those years ago is always front and centre in my mind – be respectful of your interviewee’s time. So came the task of narrowing down the kazillion possible questions to a dozen or so that would result in uncovering the most information. What I wasn’t prepared for was re-enacting the jousting match of King Henry II that led to his deathSteve’s passion about not only the show, but about history in general, and if you are not already aware of this, people who have a passion talk really fast. My notes looked like hieroglyphic rabble once the telephone interview was done.

Steve completed his post-secondary education with a major in history, and he said that there as there were not many career options open to him at that time, he opted for film, where he has worked since graduation. I understand his passion for times past, as I spend a good portion of my free time either watching shows about ancient history on the  History TV Canada channel or surfing around the web visiting museums and historic sites – the internet, to me, is one enormous research facility.

Going back to the beginning of the series, I asked Steve where the show’s concept originated. He told me that History Television (Canada) had put out a call for proposals on shows about museums, and Kensington came up with the idea for Museum Secrets, a show that would be driven by the objects and characters one finds in a museum, following the thought that behind every object is a great story to tell – and “the objects on display in a museum are usually just a drop in the bucket of what the museum actually possesses.”

One of the most important considerations when choosing the museum locations was accessibility, as many museums are constantly undergoing some type of renovation, and there are some which do not allow camera crews at all. Also examined were the individual museum collections – which objects would offer not only a great story but also a new and interesting way to look at the artifacts, making them more than just a static object. It took six months to gain access to the archives in Vatican City, an area which is usually opened only to those who are Mummies inside Cairo's Egyptian Museumsponsored by a member of The Vatican, and only for “serious” research purposes. Other considerations which also dictate where the crews will go for future filming of episodes include language barriers, current events and of course, cost.

It was eerily ironic when the episode about the Museum of Egyptian Antiquities aired, as History Television (Canada) carried commercials from Tourism Egypt, with the tag line “Where It All Begins” – and the episode aired just as the recent civic uprisings began. I asked Steve what thoughts went through his head as news about the riots and protests was coming out of Egypt, and he said that first and foremost was “the safety of the people they had met and worked with.” He continued on, stating that “What many viewers may not have realized is that the street where protesters were throwing molotov cocktails was the most vulnerable part of the building, as the museum’s wall is so close to the street, and behind that wall is the Royal Mummy Room.”

[youtube:http://www.youtube.com/watch?v=jO7m1zIc_Ss]

The Egyptian Museum was also Steve’s favourite site to visit. He said that the people who worked there were very charming and helpful, and the museum itself is an historic experience all on its own. The architecture of the Zahi Hawass and Ramesses IIcurrent building is original, complete with antique display cases and peeling paint on the walls. The artifacts have inhabited this site on Tahrir Square since 1902, in a building which was designed in 1896 by the French Architect Marcel Dourgnon.

In deciding which artifacts would be featured in the six episodes, Steve said that there was an intensive amount of research done which preceded any decisions. Their teams looked at museum backgrounds and consulted with individual curators. They started with a huge slate of possible features, and then began the process of narrowing down their focus, looking for a balance between those items which were famous and those which were not. Of central importance, as he said earlier, was the story behind the artifact, and any emotional connection the item may have with people still living.

This is something I could relate to, as my family has lived in this area for over thresher in the museuma century and has many historic ties to the town, including an old thresher which is in the BC Farm Machinery and Agricultural Museum in Fort Langley. The thresher belonged to my great-great-grandfather, and was involved in some cross-border shenanigans with farmers and the sheriff’s department just across the border in Washington state. I wasn’t aware of the story until our historic society included it in one of their published area histories, and we’ve since been down to visit the thresher at the museum.

As a first example,  Ernie La Pointe, great-grandson of Sioux chief Sitting Bull, was interviewed about his famous ancestor and the beautiful antique headdress in possession of the Royal Ontario Museum. The Royal Ontario Museum episode was the first of the series to be filmed, and it was here that the crew fully realized the personal attachments curators can develop with the artifacts. Egyptologist Gayle Gibson is emphatically passionate about headdressher work with the ROM’s Egyptian Collection, and it is obvious in the segments examining the Egyptian mummy babies that every artifact carries with it some essence of humanity, and the curators echo that humanity in their treatment and care of the artifacts.

Every episode of this first series has thus far succeeded in showing how these moments in our history still have some type of impact on those living in modern times. One such interview was with Charles Napoleon, descendant of the youngest brother of that famous little tyrant, Napoleon Bonaparte. A new level of interest was definitely added to the Louvre episode when the story of the propagandic Jacques-Louis David painting of Napoleon’s coronation is told by the man who could have been the current monarch of France, had history played out differently.

Another segment aired during the episode on England’s Natural History Museum. Who doesn’t love a story about a Cursed amethyst in the Natural History Museum's collectioncursed, priceless gem? Apparently the descendants of Edward Heron-Allen don’t. The Blasted Amethyst was gifted to the museum after decades of mysterious and nefarious events seemed to surround anyone who owned or touched the gem, which had been looted from the Temple of Indra during the Indian Mutiny of 1857. Most interesting during this segment was the skepticism of Mineralogist Alan Hart, who does not believe in the curse, and the opposite opinion of Curator Richard Savin, who firmly believes the gem has exerted it cursatory power on his life. Ira Jones, the son of Edward Heron-Allen, was offered the opportunity to handle the purple treasure before it was replaced in its display case. He declined. While he did have the opportunity to handle some of the Chris Warrilow and Corey Keeble discuss crossbowsartifacts at the Egyptian Museum, series producer Steve Gamester did not lay hands on the gem either, but he did note that one of the show’s cameramen fell ill the day after the segment on the gem was shot. Coincidence or Curse?

Museum Secrets also takes the science behind some of the artifacts out of the museum and into the real world. Two segments which immediately stand out are the ones where the crossbow and musket go shot for shot in power comparisons and the top secret weaponry employed by Britain’s Special Operations Executive. Who knew that rats could be so explosively deadly?

What made the crossbow segment of the ROM episode so special was the opportunity for Curator Cory Keeble to actually shoot a replica crossbow which had been built to medieval specifications by prop master Chris Warrilow – and his delight in doing so.

[youtube:http://www.youtube.com/watch?v=6J2Q5BdIM1Q]

During World War II, there was a very real threat that many of the treasures housed in the Natural History Museum could be forever lost should any German bombs fall on the building, so the building was emptied of its treasure hoard, and the spies moved in. The Special Operations Executive, of which author Ian Flemming was a member, were responsible for gathering intelligence on the Nazis and coming up with ways to put serious dents in their activities. The Museum Secrets team and explosives engineer Sidney Alford took a closer look at some of the blueprints for explosive devices used by the SOE to combat Hitler’s armies. Thankfully they took their experiments outside.

[youtube:http://www.youtube.com/watch?v=ItCmdqDG2UY]

I have purposely left two episodes of the Museum Secrets series until last, because the Vatican Museum is one archive I would love be to turned loose in, and The Met has ties to secrets the Vatican would like to keep. No, I’m not a Da Vinci Code or Angels and Demons fanatic – I’ve spent decades wondering what secrets are hidden away behind the thick walls of the Vatican. The Met was recently featured as a backdrop location to another Inside the Vatican Museumconspiracy-based movie, The Last Templar, so I found some of the artifact choices by the Museum Secrets team intriguing simply because of the tie-ins to the whole Templar-Vatican story.

During my interview with Steve Gamester, he said that even with all of the preparatory research done before going on location, there is still the possibility of stumbling upon one special gem, the impact of which you don’t fully realize until you are on location. As he noted elsewhere in our conversation, many of today’s museums did not start life as a museum, and thus have additional stories aside from the ones on display. One of Steve’s favourite segments was the graffiti left behind in the Vatican by the looting army of Charles V, Holy Roman Emperor, when it sacked Rome in 1527. The graffiti was particularly intriguing, because members of the army had actually taken the time to scratch in the name of their leader, defacing frescoes which had been created by master artist Raphael.

antioch chaliceConspiracy theories and tall tales aside, I have always felt that history and its artifacts belong to the people, and we as members of the human race should have right of access if not to the real thing (in protective cases and covers, of course), then as digitized files – and this doesn’t go for just the Vatican’s treasures, but for all museums. I think that what Kensington and History Television (Canada) are doing, and promoting, with the Museum Secrets series is very commendable – they give viewers a taste of the real history behind the objects, and through the series website, invite you to learn more.

When we were discussing the Vatican Museum, I asked Steve which museum he would like to have unfettered access to, and he replied that one of his top choices would be The Hermitage in St. Petersburg, which is another museum I would love to visit one day, as part of my family came from Russia, escaping soon after the deaths of the Romanovs. Steve mentioned that he has also been researching Topkapi Palace in Istanbul, as he also has an A display of armour at the Metropolitan Museum of Artinterest in the Ottoman Empire.  This conversational line led to my asking Steve which period in history was his favourite, to which he replied Ancient Greek, and lucky for him, the crew is currently filming a new Museum Secrets episode at the National Archaeological Museum in Athens. I asked him if they would be filming any segments at Santorini, and to my disappointment, he didn’t think so – but they would be taking a look at the legend of the Minotaur and the mysterious labyrinth.

If you haven’t done so yet, I invite you to visit the Museum Secrets web site, because it is full of interesting things to learn and things to do. The interactive designers at Kensington have given viewers the chance to play with digitized versions of crossbows. There is also a feature called the Object Navigator, which allows you to look at the museum objects in detail and learn more about them. There are also non-featured artifacts sprinkled among them, and you can even save the objects to be looked at later. While the Object Navigator and My Discoveries features do require that you register on the site (if you want Archival photo of the Special Operation Executives Galleries inside the Natural History Museumto save your lists), once you do, you can also make notes to go with the objects, and you can share them with others. There are many interactive components to be found on the web site, and while I could tell you where they all are, I think it would be more engaging for you to explore the site and find them as you go along.

Every segment also has its own short feature video to also give you a closer look at areas of interest to you, complete with the distinct animated segments used to describe historical events. I asked Steve about those segments, because to me they look reminiscent of the Monty Python shows, and I wondered if this was a kind of homage to those comedic creators of other …historic films. Steve answered that the team wanted a graphic novel feel, somewhat “Frank Miller-ish” to the animations, and that they were simply trying to find a signature way to portray historic episodes without using full CG, as well as stay within the budget. There was no resemblance to Monty Python intended in either the crossbow game or the show’s animated segments.

The Museum Secrets blog offers a behind-the-scenes looks at every episode, and a chance to hear from that episode’s director about the various locations. Speaking for myself, whose interest in history is probably only Shooting Museum Secrets: Inside the ROMequaled by my interest in video games, Museum Secrets is one of the most original and educational series to grace the airwaves, and I enjoy it all the more because it’s made in Canada. These are the types of programs I am happy to see my tax dollars support, and I hope that we are given the opportunity to see many more episodes  in the future.

Museum Secrets, produced by KensingtonTV with the participation and support of the Bell Fund, History Television, and the Canada Media Fund, currently airs on History Television (Canada), and will be airing in the near future in both the United States and Europe. The Museum Secrets team also welcomes input and feedback from fans on both its Facebook page and Twitter. Aside from the video on the site, you can also check out video on the Museum Secrets’ YouTube channel and see location stills on Flickr.

In addition,  Kensington’s founder Robert Lang and Interactive Producer, David Oppenheim, will be presenting a talk on creating films for multiple-platforms, including mobile devices at NXNE’s Interactive Festival.

All images and film in this article are used with the permission of KensingtonTV.

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9th March 2011

Three New Titles For iOS Devices

Event: canWIT Breakfast Series: Business Development and Sales in the Technology Industry March 23rd at Segal Graduate School of Business, SFU
Reminder: Register for the Great Canadian Appathon the event starts on Friday.

slick entertainmentVancouver’s Slick Entertainment has launched the next iteration of Scrap Metal™, this time to the iTunes App Store. Scrap Metal for iPad, iPad 2, iPhone and iPod Touch, is due for release on March 11th, 2011 for $2.99.

Drift around corners with guns blazing and take out legendary competitors in the fast-paced, top-down racer, Scrap Metal™! Fight your way through four different game modes filled with explosive, action-packed missions, and compete with your friends on the Game Center leaderboards. Amazing graphics combined with a completely new super intuitive input method makes this a game you can’t afford to miss!

[youtube:http://www.youtube.com/watch?v=sr4rOc-mpdg]

We will (hopefully) be taking it iOS version of Scrap Metal for a spin around the track this weekend to see how it translates to the small screen, if updates to Scott’s iPhone go well. The game is not compatible with 2nd generation iPod Touches, so I can’t play it, and Scott can’t risk updating his iPhone during the week, just in case the update doesn’t go well, and we all know that OS updates can sometimes go sideways. Scrap Metal does support the following hardware: all OpenGL ES2 devices: iPad, iPad2, iPhone (3GS and better), iPod 3rd gen. (32Mb or more) and iPod 4th generation. Retina display and Game Center supported.

Scrap Metal is also available on Xbox Live Arcade for 1200 points and is rated E10+ by the ESRB, with Mild Violence, Mild Suggestive Scenes, Alcohol and Tobacco Reference. There is a demo available for the 360, so if you haven’t yet, I recommend trying the game, it’s a load of fun to play.

Budge StudiosNickelodeon and Budge Studios present Dora’s Ballet Adventures, an Application based on the primetime musical special of the same name, premiering Monday, March 14, 8-8:30 p.m. (ET/PT) on Nickelodeon.

Available on iTunes today, Dora’s Ballet Adventures will be available for the iPhone, iPod Touch ($1.99usd) and in HD for the iPad ($3.99usd). This App contains activities specifically designed for preschoolers including: helping Dora dance with simple finger swipes and gestures, matching animals while using the built in microphone to make animal sounds, and playing songs while learning about different musical instruments. In addition, the App also teaches reading and allows preschoolers to follow along with Dora’s voice, read by themselves, or have the story read to them, all while learning Spanish words and phrases. Dora Ballet Adventure

In the primetime special, “Dora’s Ballet Adventure,” Dora’s dance class is having a big show for all of their friends and family. Dora is opening the show and can’t wait for her family to see her dance! She just needs her dance slippers, but the delivery duck gives her scuba flippers instead. It’s a dance-filled adventure as Dora and Boots play “follow-the-bunny” to make their way through Bunny Hop Hill, dance in the animal hoedown across Benny’s barn and rush to the show aboard the dancing train.

In 2010, Dora the Explorer celebrated its 10th anniversary and remains one of the top preschool shows on television. Dora the Explorer, which can be seen in 151 markets and is translated into 30 languages, has been honored with awards including the Peabody, NAACP, Alma, Imagen, Latino Spirit, Gracie Allen, Parents’ Choice Award, the Television Critics Association Award and has received 16 Daytime Emmy nominations.

zincroeZincroe’s will be launching their latest app, a Stella and Sam adventure, in the iTunes store on March 10th. Into The Snow We Go revolves around a missing toboggan and young readers will have to help Stella and Sam solve a series of quests to find it. The activities featured in this tale include Pictures in the Snow, Snowman and Under the Snow.

[youtube:http://www.youtube.com/watch?v=xkuiQFIAqSI]

Based on the children’s books by Canadian author Marie-Louise Gay, The Stella and Sam Adventures for the iPad are a wonderful way for families with small children to enjoy and experience the same playful world of Stella and her little brother Sam as seen in the animated TV series.

Each adventure takes preschoolers on a quest and features:

* Four original animated story chapters
* Three open-ended, age-appropriate games
* Ten minutes of continuous storytelling
* Game replay
* Quick navigation by chapter and game

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8th March 2011

Our Playdate with Shaw

Shaw CableLast evening Scott and I went to the Shaw Client Consultation meeting that was held in Langley (BC, for those who don’t know which province we live in). Sandwiches and refreshments were provided, which was appreciated by those of us whose “to do list” prevented the consumption of a proper dinner.

As I admitted last evening, I am a Shaw fangirl, and I don’t have a problem admitting that. I’ve had the Telus experience, and Shaw is heads above them for service. That said, when Shaw quietly removed 25gb from my internet plan, without telling me while still charging me the same money, the Corporation lost pretty well all of the trust I had for it, and Shaw is going to have to work very hard to get that trust level back.

Do I believe that Shaw understands it has made a huge mistake? Yes, I felt that Chris Kucharski, Vice President, Operations, who led the meeting, was sincere when he stated such. Do I believe that Shaw wants to work with its customers to find a viable solution? Yes, I feel they do. Do I believe that everyone will be happy with the solutions? No, because you can’t please all of the people all of the time. As Scott said last night on the prospect of follow-up customer sessions – yes, we are interested in participating, but Shaw should do more of these sessions – don’t wait until there is a big problem – commit to holding more of these sessions to avoid the big problems.

The first test for those at the meeting last night will come with their promised follow-up today of the congestion problem we are having. Yes, we are a super-user household, we have the Extreme internet package with three IP addresses, and we pay extra for that third IP. While I feel that $10.00 for that third IP is just a tad high when we get three extra IP addresses for our webserver down at SoftLayer for only $5.00, we need that third IP so we have to pay the piper for it. Periodic speed tests of our bandwidth, done at different times of day on varying days of the week are incredibly inconsistent, and rarely do we approach the advertised 15Mbps download speed, even at the off-peak hours between 4 – 6am. Yes, there are people awake in our house at those hours.

There was some good dialogue at last night’s meeting, with some viable ideas on what to do about the data transfer and bandwidth speed issues. Except for the people who suggested throttling. That is a terrible idea, and is akin to locking a gamer in a dungeon with the golden key inches out of reach. We, like many others in the room last night, are willing to pay for speed IF there are either no caps, or caps that are better applicable to our plan – we have speed (when we’re not congested), and we want to use it. We do a lot of gaming in this house, and along with activities related to running this web site, we need a lot of transfer room. Three PCs, two laptops, two Xbox 360s, a Nintendo DS, a Wii, an iPhone and an iPod Touch need room roam. One day we’ll be able to afford a PS3, then what? More transfer usage.

The current cap of 100gb simply is not enough. As I explained last night, two game packages downloaded and 1/3 of our monthly transfer allowance was gone. Gaming-related downloads in the billing cycle just ended resulted in just over 55gb of data, over half of our plan – and that’s just files, not game play. Who knows how much transfer we used up with YouTube, Facebook, Twitter or web-series watching, never mind emails and regular surfing around that big research facility known as the internet.

Already this morning we’ve burned up 4gb just downloading the Assassin’s Creed: Brotherhood expansion Da Vinci’s Disappearance for two 360s. Later today I will be picking up 2 copies of Dragon Age 2 for those same 360s, and then we will get to download all of the extra content we’ve qualified for, along with any game build updates. Burn burn burn…

People have asked me why we don’t switch to Telus. Well, let me tell you why. I refuse to sign a contract for telecommunications services of any kind. It’s bad enough I had to sign one for the cell phone service at work. Shaw’s customer service centres are located in Canada. Shaw does not out-source to countries halfway around the globe. They hire people who live in Canada. They support Canadian communities and Canadian enterprise with offerings such as the Shaw Rocket Fund – and yes, Telus supports projects like this too, in fact they are supporting this weekend’s Great Canadian Appathon – but they out-source and trying to get any customer support or technical service is very difficult, so Telus loses many points in the standings. Mr. Kucharksi asked if I thought Shaw was doing a good enough job letting Canadians know just how Canadian Shaw is, and frankly, no, you’re not.

As I said last night, I’d like to see Shaw involved in local creative industry events like the Canadian Games Conference, the Canadian Video Game Awards and SIGGRAPH 2011, all being held in Vancouver – in fact this is the first time SIGGRAPH is being held outside the USA, and is a great opportunity for Shaw to do some good PR work. I know there are other creative industry events in your other markets that would offer similar opportunities for Shaw. Some of you last night were surprised to learn that Canada stands in third spot on the global scale as a digital media producer. Do not implement these horribly low caps and stifle that creativity. Canada is well on its way to taking top spot, let us innovate, create and educate without having to worry about monthly caps or throttling.

We also learned last night about a new Shaw program, which was unveiled as I was writing this editorial. Called The Personalizer, I believe this new idea is meant to give Shaw users more of what they want, and as I said on Twitter earlier, it’s a step in the right direction, but I still have to buy a ton of channel bundles to get the few channels I want, along with many more I do not want. Also, if all Shaw users have to use this, including existing customers, it’s going to confuse the hell out of my parents, who are among the least tech-savvy people I know, and yes, they are Shaw Cable customers. We’re trying to get them to switch to digital phone and get internet at home, but that’s still a little ways off. My Mom doesn’t feel she needs home internet because she can look stuff up when she’s at the office, even though she’s retired and not supposed to be there.

I took a look at this new Personalizer, and on the surface it’s great, we might even save money. Then you look at the channel bundles. We are going to lose the Book and Bio channels, because they are bundled with all of the music channels we don’t watch, and I’m not paying $10.00 for a bundle to get two channels. Thankfully we can get rid of all the sports channels we don’t watch. CBC and TSN are good enough for us. Wait a minute…is regular plain old TSN included in the basics? It’s hard to tell from this:

Personal TV includes over 40 of the most popular channels including 12 HD channels: CTV HD, ABC HD, CBC HD, Global HD, CBS HD, PBS HD, NBC HD, Fox HD, HGTV HD, CityTV HD, History, The Frame, MuchMusic, OMNI, Shaw TV, The Weather Network, YTV, The Shopping Channel, The Food Network, Game TV, Galaxie Music Channels, and more!

What’s the “and more” is it TSN? A&E? Don’t give me “and more” I want to know what the “and more” is, thanks. A careful look at the two sports bundles does not show regular, plain old non-HD TSN. We don’t have an HD TV, so we don’t particularly care about HD channels. Where is APTN? Read the rest of this entry »

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