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8th September 2010

Canadian Schools Get Helping Hand From Staples and Best Buy

Best Buy CanadaBest Buy Canada is looking to award $200,000 in technology grants to teachers and students who are passionate about technology in the classroom. Starting Monday, September 13, Canada’s fastest growing retailer of consumer electronics will begin accepting entries for its 2010 Best in Class Fund program.

The need for effectively incorporating the latest technology into Canadian schools was highlighted in a 2009 survey of advanced use of ICTs (Integrated Communications Technologies) conducted by the International Telecommunications Union. The survey showed that Canada dropped to 19th place, down ten places from its ninth place standing in 2002, indicating that Canada is losing its competitive edge regarding technology into the classroom.

The Best in Class Fund program was conceived in 2008 to inspire teachers and students to develop compelling educational projects that will advance learning through the integration of technology in the classroom. This type of learning is recognized as key for scholastic success by numerous experts including Dr. David Vogt, Director of Digital Learning at the University of British Columbia’s Educational Technology Department and member of the Best in Class Technology Advisory Board.

“There are numerous studies that show how the effective use of technology by trained teachers can create a superior learning experience for students,” says Dr. Vogt. “What makes Best in Class such a strong program is that it equips schools with cutting edge technology and then brings in experts to help teachers and students understand how they can best integrate this new technology into the classroom.”

In addition to $20,000 for the latest in digital technology, each of the ten winning schools will also receive in-the-classroom support and ongoing online support from Best Buy’s Geek Squad. Experts in technology installation, trouble shooting and functionality, the Geek Squad will offer their expertise to the teachers and students of the winning schools to help them understand how to get as much as possible out of this new technology to maximize the learning experience.

The submissions will be reviewed by the Best in Class Technology Advisory Board comprised of leaders in the areas of technology and education. This year’s advisory board members include: Dr. David Vogt, Director of Digital Learning Projects for the University of British Columbia’s Faculty of Education; Dr. Michele Jacobsen, Chair of Educational Studies in Language, Culture & Technology at the University of Calgary’s Faculty of Education; as well technology experts and respected journalists Marc Saltzman and Francois Charron.

The Best in Class Fund Program began in 2008 and to-date Best Buy has donated $500,000 in technology grants to schools in Canada. The program is open to teachers and students in grades 7 – 12 in BC, AB, SK, MB, ON and NS, levels 2 – 5 in French-speaking QC schools and grades 8 – 11 in English-speaking QC schools.

Students and teachers are asked to develop their proposals, which must include a video and a written proposal that outline how they would like to integrate various consumer electronic technologies in the classroom and how it will provide an educational benefit, and submit online between Monday, September 13 and Sunday, October 24, 2010. One submission is allowed per school and it can come from a single class, or from a cross section of students and teachers from the same school, such as Student Council or other student clubs.

staples canadaStaples Canada has opened online registration for their Recycle For Education program, which recycles used ink/toner cartridges, then donates funds back to participating schools.

“We want students to not have to worry about supplies – we realize schools are on tight budgets and can use the help,” says Steve Matyas, president of Staples Canada. The Recycle For Education program is easy; used cartridges can be dropped off into specially marked recycling bins at any of the more than 320 stores in Canada.

Money is donated to elementary and high schools registered with the program and any publicly funded elementary and secondary schools are welcome to sign up.

To be eligible, schools are asked to register with the program between September 1 and December 31, 2010. Funds raised from the previous year will be distributed in May 2011, in the form of a Staples gift card, to participating schools.

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8th September 2010

There Be Pirates on the Island of Perfection

A2MI had a sneaking suspicion that the mention of legendary pirates and treasure in one of Naughty Bear’s load screens would lead to new DLC for the title and I was right, because publisher 505 Games and Quebec developer Artificial Mind & Movement (A2M) have announced plans to release a new pirate-themed downloadable chapter for Naughty Bear via Xbox LIVE® Arcade and Naughty Bear PiratePlayStation® Network. Chapter 9 will soon lay siege to the Island of Perfection with even more mischievous action, including all-new characters, costumes and challenges.

Filled with exclusive hidden treasures, deadly weapons and brutal buccaneers, in Chapter 9 players will be able to plot a course through four new challenges. As the terrors of the high seas come ashore to battle, players will encounter the other Bears and their leader, Admiral Giggles, as well as The Pirates and their leader, The Great Beard Bear.

To commend their efforts in combat, Chapter 9 will allow players to don two new hats (Admiral Naughty and Pirate Naughty). Players can also choose to dress Naughty in his own Naughty Bear Chapter Nineversion of the Pirate Bear costume or assume the identity of The Great Beard Bear, and even collect the lethal cutlass, a classic pirate’s curved sword with unique ultra-kill capabilities.

Naughty Bear is available now for Xbox 360 and PlayStation 3 and the downloadable Chapter 9 will be available by the end of September on Xbox Live Arcade for 400 MS points and on PlayStation Network for $4.99 USD.

Previous DLC for Naughty Bear included a free code update and Chapter Eight, where gamers were introduced to the X-Bears, a gang of superhero bears led by Danger Bear. Adored by their fellow bears on the Island of Perfection, the X-Bears possess super powers and are always ready for battle. Players will also meet Bubbles, Danger Bear’s ultimate die-hard fan, who is identified by his sidekick mask and the Danger Bear hat he wears. Though Bubbles has no superpowers of his own, he solidifies his dedication to Danger Bear and the X-Bears by employing an Uzi in the fight against Naughty.

koboKobo ereader service has launched its Kobo Desktop Application, a free, downloadable application that enables users to read, build a digital library, and shop for eBooks directly from their computer or laptop. The new application also allows Kobo customers with 3rd party eReaders, such as the Sony Reader, to easily connect to the Kobo service to download or purchase content.

The new Kobo Desktop Application offers a personalized, secure and central destination where users can manage their entire Kobo reading experience. Through the Desktop Application customers can instantly access their library and download their purchases directly to their computer and read offline without an Internet connection. Additionally, the Kobo Desktop Application enables users to shop for eBooks through the integrated Kobo eBook Store and download content to their desktop to easily build and manage their library.

Kobo currently offers dedicated applications for iPhone, iPad, BlackBerry, Android, Android Tablets, as well as the Kobo eReader. Now with the Kobo Desktop Application users can sync their entire library between their mobile devices and the desktop. Customers with popular eReaders can now manage their digital library in one place, connect to the Kobo store to buy or download free content from over 2.2 million titles, and benefit from Kobo’s range of free applications for mobile devices. The free application also comes preloaded on every Kobo eReader making it easy for users to organize their library right out of the box.

Consistent with the overall Kobo reading experience, the Kobo Desktop Application allows users to customize font, style and size to suit their own reading preferences, and the company’s signature bookmarking feature makes it possible to pick up reading where you left off. Plus, bookmarks follow a user from the Kobo Desktop Application to their smartphone, tablet, or eReader, allowing for continuous reading on any device.

“Kobo has long supported reading across platforms, and now we are the first to provide an experience that supports a wide range of eReaders and mobile devices,” said Michael Serbinis, CEO of Kobo. “As an avid reader and book lover, I understand the importance of knowing your books are safe, secure and always at your fingertips. The Kobo Desktop Application is the first phase of a new Kobo initiative to give readers more control over their eBooks, and new tools to display and share their growing library.”

The Kobo Desktop Application supports both Windows and Macintosh operating systems and also comes preloaded on every Kobo eReader. The Kobo eReader is available for purchase at Borders in the US, Indigo Books & Music and Walmart in Canada, and Whitcoull’s, A&R, and Borders in Australia / New Zealand.

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8th September 2010

TransGaming Launches The GameTreeTV Authorized Developer Program

TransGamingTransGaming Inc. today announced the release of the GameTreeTV Authorized Developer Program aimed at creating a vibrant third party video game development community for the GameTreeTV Platform, being deployed this fall. The Authorized GameTreeTV Developer Program gives developers access to the GameTreeTV Software Development Kit (SDK), technical support, and platform hardware required to bring their games to the next generation of set-top boxes and connected Consumer Electronic (CE) devices for the home.gametreetv

GameTreeTV delivers a comprehensive on-demand gaming solution optimized for HD TV through the next generation of set-to boxes and connected CE devices based on Intel® CE Media Processors. The GameTreeTV Authorized Developer Program empowers content creators to build and deliver innovative games specifically for the GameTreeTV Platform, allowing them to realize new distribution and revenue opportunities in the rapidly growing interactive App-TV environment.

“The global response to GameTreeTV has been amazing and game developers have been eagerly working with us to ready their games for commercial distribution on the GameTreeTV platform for this fall,” commented Vikas Gupta, President & CEO of TransGaming, Inc. “The GameTreeTV Authorized Developer Program allows us to create a broad content development community for the GameTreeTV Platform, ensuring we have the best and most innovative catalog of games for CE consumers globally. Our objective with the Program is to deliver a balanced library of video games that blends the most innovative independently developed content with games based on well recognized franchises.” Read the rest of this entry »

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