19th October 2009

Format Change for Ghoulash Bash

Vancouver – The producers of Ghoulash Bash have announced a change to ticket prices. Guests are now required to bring a donation of two essential food items to the venue, and no longer need to purchase a ticket for admission.

Additional contributions of cash or food items can be made at the event, with prizes awarded to high donors. Prizes include tickets to Casual Connect (both local and international), Vancouver GDX, and the Games 4 Change conferences. A list of acceptable food donations can be found at on the Ghoulash Bash web site.

“We eliminated ticket prices in order to reduce overhead and increase the amount of donated food,” said the head organizer of the event, Ryan Arndt. “Ghoulash Bash will still include video game and costume contests and provide guests with the chance to network with members of the Vancouver Game industry.”

The event is scheduled for Thursday, October 29 and the Metropole Pub (320 Abbott at Hastings).

For more information about Ghoulash Bash, contact Ryan Arndt at 778.988.7780.

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19th October 2009

Ubisoft Announces New Details Of Assassin’s Creed: Lineage Film Series

UbisoftMontrealUbisoft® today announced the first of the three episodes from the new Assassin’s Creed: Lineage film series will debut on YouTube. Beginning on October 27, 2009, YouTube will have the first episode of the film series Ezio Assassin's Creed IIon its homepage in eight countries throughout the world for a period of 24 hours.

Developed by Ubisoft’s Hybride Technologies, the visual effects studio behind 300 and Sin City, Assassin’s Creed: Lineage combines live action and computer generated imagery (CGI) to explore the events that happen just before the Assassin’s Creed II game starts. The film series revolve around Ezio’s father, Giovanni Auditore da Firenze, and give insight on the game’s back story and universe.

The film series will whet the appetite of game players and fans of this type of cinematography in advance of the in-store release of the video game on November 17, 2009. Assassin’s Creed: Lineage will also introduce some of the characters that players will meet in the game: both foes and friends of the family, like Lorenzo de Medici, the Italian statesman and de facto ruler of the Florentine Republic during the Italian Renaissance period.

“Ubisoft is excited to share a new Assassin’s Creed experience with the public. The Assassin’s Creed Lineage film series is part of Ubisoft’s ongoing efforts to reinforce its intellectual properties by bringing them to multiple entertainment mediums, providing gamers with a more immersive experience when they play as Ezio, the master assassin of Assassin’s Creed II,” stated Yves Guillemot, chief executive officer of Ubisoft.

Last week Ubisoft also released Part Four of their AC2 Dev Diaries, featuring the variety of opponents Ezio will have to fight through an immersive combat system.

[YouTube:http://www.youtube.com/watch?v=MeAGnNDkpNk]

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19th October 2009

KrabbitWorld Origins New Battle Modes Pwn in KrabbitSoft’s new release of KWO v 1.1

Krabbit OnlineSurreyKrabbitSoft’s Gothic Fantasy 3D Action RPG breaks the mold with Furious Fighter Style Game Play. A true Hybrid, RPG element defined as lite, Action/RPG/Fighter more accurately describes this game.Krabbit World

Hack n’ slash combat focused, KWO now includes Battle Modes for those too twitchy to satisfy with Story Mode. New dash attack and combat magic jump & multi-shoot level the playing field for earthbound and aerial battler alike. Not for the faint of heart, not for the weak in spirit, for you will be pwned.

Arcade Mode

Most profitable mode for gaining high level armor.
– 8 fights of three 2 min rounds
– choose comrade at start or between fights
– opponents are chosen for you (up to 24 opponents in groups of 5 depending on level)
– time remaining in Victory rounds is added to your XP
– to win a round you or your comrade must survive
– end of 3rd round player gets random loot
– end of 8th fight player gets special loot

Versus ModeSwordswipe

Potentially best mode for testing different comrades and practicing against various opponents.
– 1 fight consisting of three 2 minute rounds
– choose comrade at start
– choose opponent and opponent’s comrade
– time remaining in Victory rounds is added to your XP
– to win a round you or your comrade must survive
– at end of 3rd round player gets random loot drop

Survival Mode

Potentially the best mode for testing your skills. You must survive an onslaught of 60 opponents.
This mode is good for gaining a lot of XP. You can gain more loot than Versus plus you get special loot.
– 1 fight consisting of one 10 minute round
– time remaining in Victory rounds is added to your XP
– to win a round you or your comrade must survive

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16th October 2009

Taco Bell Fill Up On Game Gear Tour In The Lower Mainland

TacoBellSurrey1

Taco Bell CanadaSurrey – The Taco Bell Fill Up On Game Gear Tour truck stopped at the Kennedy Heights Taco Bell tonight, to the delight of several young gamers. They were able to try out the $10 000.00 NovelQuest Emperor 1510 game chair – with its three screens, incredible sound and very comfy race car chair (and base model price of $4950.00 + shipping). The truck was also loaded with Gunnar gamer shades, Razer peripherals, Headplay V-R units, Nokia phones, and of course FUOGGhats and shirts.

Craig with 2 Taco Bell EmployeesIt was great to finally meet up with Ryan and Craig of Halophax – it’s just too bad they didn’t have more time out here on the coast so that we could get them on some studio tours and take them around to meet the awesome people who make up the Vancouver game development community. It was appropriate that the game being used to demo the Emperor today was EA Blackbox’s Need for Speed Shift, though – being on the west coast and all.

You still have one more chance to check out the chair Inside the Gear Truckbefore it heads back to the east coast, though. The FUOGG Tour will be stopping at the Taco Bell in Coquitlam’s Pinetree Village (2991 Lougheed Hwy) on Saturday October 17 from 5 – 8pm before hitting the road again. If you make it out to Coquitlam, ask Craig about his airbrushing experience, I’m sure he’d love to share the details with you.

One of Many Gamers Trying Out The ChairRemaining Tour Dates:

Winnipeg – October 22
Waterloo – October 26
Windsor – October 27
Toronto – October 29

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16th October 2009

Start 2010 with Mass Effect 2

BioWare CorpEdmonton – Mark your calendar and lock in your copy of Mass Effect 2 now! Leading video game developer BioWare™ has announced that the epic Shooter/RPG Mass Effect™ 2 will be on store shelves in North America on January 26, and on January 29 in Europe. With its larger-than-life hero Commander Shepard, intense shooter action, nuanced characters and a rich storyline, the much-anticipated sequel to the original award-winning opus is one of the most anticipated titles of 2010. In support of the launch, BioWare is releasing unique Mass Effect 2 Terminus Gearpre-order incentives* at key retailers in North America and across Europe. Codes for downloading these items will be provided to players who have pre-ordered, usable when the game is released.

“Our fans are in for a genuine thrill in the New Year with Mass Effect 2 – the second installment in the trilogy will be of amazingly high quality,” said Dr. Ray Muzyka, co-founder, BioWare and Group General Manager of the RPG/MMO Group of EA. “BioWare’s fans worldwide have been eagerly awaiting this epic sequel, and we couldn’t be more excited to reward them for pre-ordering by delivering some awesome bonus content!”

In North America, pre-order bonuses (restrictions apply, see actual pre-order offers for details) include special-ops armor and weaponry that are designed to boost Commander Shepard’s skills and abilities. At GameStop, Terminus Gear is available with pre-orders, which includes the powerful Terminus Assault Armor and the M-490 Blackstorm Heavy Weapon:

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16th October 2009

FIFA Earth Beta Now Live

EA SportsBurnaby – With 1.7 million copies sold through at European retail in the first week, FIFA 10 is the fastest selling sports game ever and EA’s biggest European launch in history, and now EA Sports is happy to inform players that EA Sports FIFA Earth beta is now live. FIFA Earth is the premier online destination for sharing all the latest FIFA 10 news, stats, rankings, and more.

Through FIFA Earth players can get closer than ever before to the real life data that drives the EA Sports FIFA 10 community. From tracking the number of FIFA 10 games being played online to the number of wins, losses and draws of individual clubs or countries, FIFA Earth enables you to keep a finger on the pulse of everything happening within the EA Sports FIFA community. If your club is starting to slide down the league standing, FIFA Earth alerts you, enabling you to take control into your own hands to win more games and increase your overall winning-percentage. FIFA Earth enables users to connect to FIFA 10 fans from all over the world, collecting EA Sports FIFA tweets and football thoughts as they occur, in real-time.

And all this is just the beginning. Just as football keeps growing and growing, FIFA Earth will evolve along with it to become a platform of infinite possibilities. You decide how big football can get!

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16th October 2009

Splitfish Announces Ship Date for New Crossover Controllers

SplitFishEdmonton – It is confirmed: SplitFish Ltd., will ship the much anticipated wireless version of their critically acclaimed FPS, PC crossover controller, the Dual SFX Frag Pro, in time to hit stores for Activision’s® Call OF Duty: Modern Warfare 2 release. SplitFish first revealed this latest addition to its line of innovative controllers for PlayStation®3 to rave reviews at E3 and GamesCon 2009, as part of SplitFish’s brand-new Frevolution X System to be available worldwide in fall 2009. SplitFish will have the new Wireless Dual SFX Frag Pro and the Dual SFX Evolution both in stores by end of November 2009.Splitfish Controllers

The Dual SFX Frag Pro brings all the best of the dominating FragFXv2 mouse gaming design in a Dual Wireless Combo. The new controller showcases a 2000dpi customized gaming mouse and Frevo “Fragchuck” and functions as a full featured wireless PS3 and PC gaming controller with programmable button configurations and adjustable mouse aiming that provides unprecedented levels of accuracy. It improves upon the tremendously popular FragFX, adding a dual wireless rechargeable system to the intuitive controller and a new “Frag Control Centre” utility to adjust button configurations and sensitivity and save individual game configurations. The ergonomic, 2000 DPI laser mouse provides PC-like accuracy and easy PS Home navigation, while the left-hand grip provides full SixAxis motion control and a whole slew of customization functions and other special performance features.

The Dual SFX Evolution will ship by late November 2009. This is a revolutionary, wireless, upgradable, two part, Frevo – adjustable analog stick controller that promises a superior new level of intuitive experience for console gamers. The fully featured controller gives all the best analog stick control can offer Plus it offers up assignable dual independent wireless motion for sixaxis or analog stick emulation as well as “wrist flick” button triggering. No other controller provides Sports and other Action game title fans this level of enhanced, intuitive, performance capabilities – made specifically for fan favourites like FIFA, Madden, H.A.W.X. and even has some fun functions for Little Big Planet.

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16th October 2009

Academy of Champions North American Release on November 3

UbisoftVancouverUbisoft has released the latest trailer for the Ubi Vancouver developed Academy of Champions, which will hit store shelves on November 3rd. This long-awaited sports title for the Wii features the likeness of soccer great Pele, challenging mini-games, and some well-known Ubisoft characters.

The premise behind Academy of Champions is that you are a young soccer star – or you want to be, and you manage to gain a spot at Pele’s Brightfield Academy. From the official game synopsis, “Teamwork, Friendship and Respect are the key values that Headmaster Pelé shares. That said, competition at Brightfield is high, and the hero must form a team to stay in school and follow his goal to become a pro.

[youtube:http://www.youtube.com/watch?v=UGW67kDKtl8]

Our hero’s potential is obvious, and this has not been missed by the beady eyes of Von Trappe, the headmaster of the rival Scythemore Academy, an institution that instills in its students the ideal of winning at all costs, even if this involves overt aggression or cheating. Von Trappe puts a plan into action to bring our talented hero to Scythemore, but Pelé is wise to his trickery, ultimately outwits him and saves our hero from the hardship of spending more than one term at Von Trappe’s brutal Academy.”Pele

I had the opportunity to play Academy of Champions recently, and I will freely admit that prior to playing the game, I was very dubious. I am not a fan of the sports game genre, nor am I as proficient with the Wii as I am with the 360. Luckily I had my own personal game tutor as well as the in-game tutorials to learn how to play the game. It didn’t take me very long to get a handle on the controls and game play, and I was actually having fun playing a sports game.

As you work your way through the Academy’s storyline, you are presented with mini-challenges such as goalkeeping, shooting, passing and tackles – or you can master Brazilian Freestyle juggling with the Wii Balance Board™. Academy of Champions will also work with either the standard Wii nunchuk controller or with Wii Motion. As you increase your soccer pitch prowess, your skill level improves and you are able to purchase equipment upgrades.

You can also unlock new characters for your team – my favourite team build was comprised of Rayman, Altair, Sam Fisher, the Prince of Persia and Jade – who all appear as youngsters. Rumour has it that the Academy of Championstoughest team to beat on the soccer pitch is the Rabbids. While every character in the game has a special power-up move, the Ubisoft characters bring their own brand of special talents to the game. Special moves on the Brightfield Academy team are gained by co-operative team play – passing the ball to other members of your team is a fast way to fill the power bar. Players can then shake the Wii mote to execute the special moves – some players use their skill for offense, while others use theirs for defense.

While Pele is headmaster of the Academy, his number one assistant in teaching his young charges the benefits of good sportsmanship and fairplay is none other than American soccer star Mia Hamm. Mia is the current all-time leading scorer, male or female, in international soccer history and at age 15 was the youngest player ever to be named to the US National Team. As positive role models for young people in real life, both Pele and Mia were natural choices to be the leaders of Brightfield Academy. Academy of Champions Altair

There are many different teams to play against with your chosen teammates, and with the multi-player game mode you can either play with friends or against them. The artwork presented in both background and character development is very high quality – it is obvious that a great deal of attention went into the game’s environment and visual appeal. Scoring goals in the game doesn’t just get you closing to winning the match, it helps you build each arena’s backdrop. The audio work in Academy of Champions is also top notch – the more I played the game, the more it became apparent that the Ubisoft Vancouver team had put together a very high-quality, family-friendly game which has lasting appeal. They certainly won me over with Academy of Champions, and this is one title which will be seeing some game play at Village Gamer.

Congratulations to everyone at Ubisoft Vancouver for such a positive, high quality debut title!

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15th October 2009

Games Infiltrate Impulse Purchase Habits

NPD GroupThe video game industry has been overcome by a wave of impulse purchases fueled primarily by creative packaging and online accessibility. According to The Canadian Video Game Purchase Process, a study conducted by The NPD Group, 40 per cent of video game buyers stated that they have purchased a game on impulse in the past six months despite the recent recession.

Much like gamers overall, impulse shoppers in the industry are split almost evenly between males and females and are dominated by the 13 – 17 age group (26 per cent) and the 35 – 44 age group (23 per cent).

“Clearly gamers are becoming much less reluctant to spend on games,” said Matthew Tattle, Group Manager, The NPD Group. “One would think it is a little unusual to see impulse purchases during a recession but it’s clear that hardcore gamers will find a way to satisfy their need for something new, different and enjoyable.”

The large percentage of shoppers buying a game on impulse coincides with a rise in low-cost used games, which flourished during the recessionary months to the tune of $65 million in sales.

Impulse game buyers overwhelmingly selected low price as the primary driver behind purchasing their game at a specific retailer. Impulse shoppers in particular are more cost conscious; the average price of impulse purchases was only $27.19 compared with $42.97 for planned purchases. The reduced price of used games is, therefore, increasingly attractive to gamers. In fact, one-third of gamers reported buying a used game in the past six months and only 10 per cent say they would never buy a used game.

The study also reveals that manufacturers looking to capitalize on impulse purchases should put a strong focus on packaging while retailers should focus on merchandizing.

A survey of in-store impulse shoppers shows images or descriptions on game packaging are very or extremely important to 40 per cent, while 25 per cent are swayed by in-store demonstrations of the game.

“Game packaging is the most influential form of advertising for game manufacturers and retailers,” said Tattle. “Particularly among impulse shoppers, game packaging is considered a much stronger motivator than TV commercials, online ads or trailers. The graphics and images on game packages should be chosen strategically to ensure buyers are attracted to the game.”

Referrals are also a key to success for retailers looking to attract impulse shoppers, one-third of whom said they were motivated to make their last game purchase by having played the game at a friend’s house or receiving a referral from a family member or friend. In addition, 19 per cent of impulse buyers said a store clerk’s recommendation is very or extremely important to them and 21 per cent are swayed by a recommendation from another shopper in the store.

Canada has an extremely diverse gaming industry split almost evenly between males and females and among all income brackets. Canadian gamers reside predominantly in Ontario and Quebec with strong secondary markets in B.C. and Alberta. Gamers are passionate about their hobby with one fifth dedicating between 10 and 15 hours each week to honing their gaming skills.

Additional findings:

* Only three per cent of reported purchases were pre-ordered
* Females are more likely to buy on impulse; 46 per cent of impulse buyers are females compared to only 37 per cent of planned buyers
* Sequels sell; almost 20 per cent of gamers said they were motivated to buy a game that was a sequel to one they had previously enjoyed
* 43 per cent of impulse buyers paid only $10 – $20 for their last game purchase
* Only 15 per cent of impulse purchases were made online

Methodology
The Canadian Video Game Purchase Process was conducted from Aug.10 – 21, 2009 among a population sample of 2,429 gamers (1,758 adults, 371 teens) across the country.

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15th October 2009

Bioware Updates, Xbox Preview and Best Buy Adds Game Trades

BioWare CorpBioware has announced that the first seven pages of the new Mass Effect 2 comic from Dark Horse is now available on the Bioware blog. Written by ME2 lead writer Mac Walters, the comic’s storyline is Dragon Age Journeysindependent of the upcoming Mass Effect 2’s story and follows Dr. Liara T’Soni on a dangerous and important mission to Terminus System in the Milky Way.

Bioware has also released more information about Dragon Age Journeys, a browser-based chapter of the Dragon Age franchise currently in development at EA 2D. According to Producer Ethan Levy’s blog post, “Dragon Age Journeys has been a collaboration between EA 2D, BioWare, and some of the hottest indie talent from the flash developer community. We broke ground on Journeys back in November 2008, and after so many months of blood, sweat and tears, we can’t tell you how excited we are to finally start talking about the game.”

“We have some big plans for Journeys. The first piece that we are currently building is a 3 chapter, single player, tactical rpg delivered in Flash. Right now we’re hard at work finishing the first chapter, Dragon Age Journeys: The Deep Roads”, continues Ethan. “The game will introduce you to the dwarven city of Orzammar and the Deep Roads surrounding it where the dwarves face a persistent threat from the darkspawn hordes. The Deep Roads features character classes, talent trees, sound effects, music and user interface taken directly from Dragon Age: Origins. Thanks to all these resources and input from the BioWare team, it will serve as a solid introduction to the world of Dragon Age.”

I started reading Dragon Age The Calling two nights ago. The Calling is the second book in the Dragon Age novel series penned by Bioware Lead Writer David Gaider – I highly recommend the titles to all of those who enjoy reading books in the Fantasy genre. The EB Games store where I regularly pick up all of my new addictions is already taunting those of us waiting for Dragon Age. They have two shelves of empty Dragon Age Online covers sitting on display behind the service desk. Want.

Xbox 360Microsoft is looking for gamers who would like a chance to preview the next installment of Xbox Live improvements and changes. Those who Silver or Gold XBL memberships are welcome to register – you will need some advance information when you fill in the form, such as your Xbox serial number, ID number, make and model of the TV hooked up to your Xbox, your router make and if you use wireless, the type of wireless connection you have. We participated in the last update preview, and have registered again for this one.

Best Buy Canada has joined the list of retailers who now accept game trade-ins. “Gaming enthusiasts are encouraged to bring in their previously played video games and trade them in for up to $40 in store Best Buy Canadacredit, which can be used toward anything in the store, including a new game!”

Have you braved the battle and won the war in Star Wars: Battlefront? Unsure of what to do with that copy of Final Fantasy collecting dust in your basement? Has your “Need for Speed” suddenly come to a grinding halt? “With Best Buy’s gaming trade-in program, gamers of all types can bring in previously played games to any participating Best Buy location*, where they will receive a Best Buy store credit based on the assigned value of the games.

“We have been testing this program in our Edmonton stores and it has been so highly successful that we decided to extend this offer across Canada, said Paul Fisher, Director of Merchandising, Entertainment, Best Buy Canada. “Gaming now reaches a wider group of Canadians, including women and boomers. This program will enable gamers of all types to trade in for other titles or new technology.”

Trade-in is available on more than 2,500 current game titles and games from the following consoles: Nintendo DS & DSi, Nintendo Wii, PlayStation3, PlayStation Portable, PlayStation 2 and Xbox 360. As part of program, Canadians can also purchase previously played titles in-store for less than the cost of a new version of the game.

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