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28th July 2009

Ubisoft and Universal Pictures Partner for Scott Pilgrim vs The World Game

UbisoftMontrealUbisoft® has announced the development of a video game based on Universal Pictures’ upcoming action-comedy, Scott Pilgrim vs. the World. Co-written and directed by genre-smashing filmmaker Edgar Wright (Hot Fuzz, Shaun of the Dead), the film stars some of Hollywood’s leading young talent, including Michael Cera (Juno, Scott Pilgrim vs The WorldSuperbad), Kieran Culkin (Igby Goes Down), Mary Elizabeth Winstead (Live Free or Die Hard), Chris Evans (Fantastic Four series), Brandon Routh (Superman Returns), Mae Whitman (Nights in Rodanthe), and Jason Schwartzman (upcoming Funny People). The game is being developed by Ubisoft Montreal through a licensing agreement with Universal Partnerships & Licensing and is expected to launch worldwide with the film’s 2010 release.

The live-action Scott Pilgrim vs. the World film is based on a series of award-winning graphic novels by Bryan Lee O’Malley. The series has earned numerous awards including: Entertainment Weekly’s Independent Comic of the Year, Wizard’s Indie Book of the Year and the Harvey Award for Humor in Comics. Published by Oni Press, the sixth and final volume in the series is set to debut in 2010—also timed to the film release. In the film, Scott Pilgrim (Cera) has just met the girl of his dreams (Winstead), but the only catch to winning her is that her seven evil exes are coming to kill him.
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28th July 2009

Educators Encouraged To Attend Games In Education Symposium

New York – The Games In Education Symposium, being held this August 5 and 6 at the Hudson Valley Community College campus in the Bulmer Telecommunications Center in Troy, NY offers free attendance for all bona fide educators. While we don’t often post industry news from outside of Canada, we feel that this symposium would be of great benefit to the many Canadian educators. Even if you aren’t able to attend this year, you can always mark the date and website and then plan to attend in 2010.

The third annual Games in Education Symposium, two days of workshops and presentations about the use of computer and video games in the classroom, will take place August 5th & 6th on the Hudson Valley Community College campus in the Bulmer Telecommunications Center.

The symposium is FREE to educators from early childhood to post secondary education interested in the use of games and technology to promote learning in the 21st century. This year’s symposium will explore the practical application of interactive technologies like video games, social networks, blogs and other media to inspire and promote learning in this generation of “digital natives.”

Leading educators and experts from across the nation will discuss how they have applied video games to all curricular areas, and offer teachers a glimpse into new and exciting ways to reach their students, many of whom thrive on this technology outside of the classroom.

“We are living in a technological age in which even the very youngest of our children are being exposed to technology at home and in school at an early age,” explains Professor Nancy T. Cupolo, whose Teacher Preparation Department at Hudson Valley Community College is hosting this year’s event.
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28th July 2009

RIM Introduces New BlackBerry Tools for Web Developers

Research in MotionWaterloo Research In Motion today announced new and enhanced tools for developing web applications for BlackBerry® smartphones. The tools include the new BlackBerry® Web Development Plug-in for Eclipse and the BlackBerry® Plug-in for Microsoft Visual Studio version 1.2. These tools are part of a complete portfolio of BlackBerry® developer tools for web and Java development and a rich set of APIs that enable developers to easily create a wide variety of mobile applications that connect BlackBerry® smartphone users to the information they care about. The BlackBerry application platform also incorporates significant advantages, including real-time push technology, unmatched security and highly efficient data compression and network bandwidth utilization, allowing developers to deliver optimized applications on the most powerful, secure and efficient platform in the industry.

“The BlackBerry developer tools portfolio aims to bring together the best of Java and web development for the creation of web applications that are integrated with core BlackBerry smartphone functions for a seamless, intuitive and robust user experience,” said Alan Brenner, Senior Vice President, BlackBerry Platform Group at RIM. “The evolving portfolio of web development tools for the BlackBerry platform allows developers to work in familiar development environments to create, debug, profile, test and optimize their web applications for BlackBerry smartphones.”

The BlackBerry Web Development Plug-in for Eclipse is a new plug-in that allows developers to create web applications and content for BlackBerry smartphones within the familiar Eclipse 3.4 environment. Using this plug-in, developers can debug and profile Internet/intranet web pages displaying HTML and CSS content in addition to more complex rich internet applications using AJAX, Silverlight, PHP, ASP, Ruby on Rails, JSP, and Python.
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28th July 2009

Coffee Break News

CanadaCanada – Just announced late last night, Vancouver independent game designer and consultant Adrian Crook has been signed to design a console game for a new movie IP. Congratulations Adrian, and I am definitely looking forward to more details when they are released. This will be Adrian’s second freelance console game project.

Vancouver’s Annex Pro will be attending SIGGRAPH 2009 in New Orleans to promote several of the products they carry, including Vicon Boujou v5, PipelineFX Qube, Pixologic ZBrush, EyeonFusion, HP, Chaos Software V-Ray for Maya and the wide range of Autodesk titles, as well as StudioGPU with MachStudio Pro at the AMD booth. Please contact Kerry for a product and booth tour at the show.

I’d also like to send a shout-out to the folks at dimeRocker and Overinteractive Media whom I finally had the pleasure of meeting in person at last Friday’s Unity 3D Vancouver Users’ Group launch at District 319. It was a great event, and Unity 3D looks like a great development tool. In addition, and in support of Unity 3D’s Summer of Code initiative, dimeRocker would like to offer free office space for a lucky Vancouver candidate who receives support from Unity for their project. You will be surrounded by like-minded Unity heads, given a desk and chair in a cozy corner for you and your laptop as well as access to our humble amenities, including coffee throughout the week and beer on Fridays.  Those lucky individuals chosen by the gang in Copenhagen can forward their resume and brief description of their Unity-supported project to J.Joly at Overintactive Media. Thank you to Kerry Corlett of Annex Pro for the introduction to Micah Groberman, Executive Director of Vancouver’s Somatone Interactive Audio studio, and to Carolyn Carnes of Flash Fire Communications for bringing Corey Rollins of Shogun Gamer to our attention.

Gravity WellI also had the pleasure of meeting Ted Nugent, President of Genius Factor Games. His studio has a new title coming out in just a few weeks which will join their previous title, Gravity Well in the iTunes App store. Also keeping busy are developers John Warner, Mitch Lagran and writer Steve Waldman, all keeping busy at Greener Grass Games on “a free to play, full 3d, episodic, browser-based game that centers around environment exploration and features a compelling, mysterious story line.”

Just a reminder that we are holding a contest to give away a copy of PROTOTYPE for the 360. Entries Radical Entertainmentclose tonight (late entries not penalized, we just wanted to see how many people could make deadline), and the winning name will be randomly drawn by Kelly Zmak and Dave UbisoftFracchia over at Radical’s studio this Thursday afternoon.

Splinter Cell fans will have to wait a bit longer for the next title in the series. Ubisoft announced yesterday that Splinter Cell: Conviction™ and Red Steel® 2, whose releases were previously planned for the third fiscal quarter, will now be released in the fourth fiscal quarter. Ghost Recon® and I am Alive™, which were previously scheduled for release in the fourth fiscal quarter, will now strengthen the line-up for fiscal 2010-11. Read the rest of this entry »

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